: Magic Tree House #17 Tonight on the Titanic (No:15366)
: Mary Pope Osborne
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: Titanic trouble! Jack and Annie are in for an exciting, scary, and sad adventure when the Magic Tree House whisks them back to the decks of the Titanic. Is there anything they can do to help the ill-fated ship? Will they be able to save anyone? Will they be able to save themselves?
: Magic Tree House #16 Hour of the Olympics (No:15365)
: Mary Pope Osborne
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: No girls allowed at the Olympic Games! That's the rule when the Magic Tree House whisks Jack and Annie back to ancient Greece. But when Annie tells jack to go to the games without her, he knows she's up to something. Will Annie find a way to see the games? Or will she get herself—and Jack—into Olympic-size trouble? Find out in Hour of the Olympics.
: Magic Tree House #15 Viking Ships At Sunrise (No:15364)
: Mary Pope Osborne
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: Beware of Vikings!" warns Morgan. Then Jack and Annie are whisked back to ancient Ireland. They land on a cliff on a misty island. How will they find the story they are looking for? It will take a Viking invasion, the help of a jolly monk, and a lot of courage for Jack and Annie to succeed in Viking Ships at Sunrise.
: Magic Tree House #14 Day of the Dragon King (No:15363)
: Mary Pope Osborne
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: Jack and Annie set off to find an original copy of an ancient Chinese myth. Armed only with their magic library cards, they must take on a book-burning emperor. But with the help of a scholar and a silk weaver, they triumph again.
: Magic Tree house #13 Vacation under the Volcano (No:15362)
: Mary Pope Osborne
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: In their first adventure as Master Librarians, Jack and Annie go to the city of Pompeii to bring back an ancient story that is in danger of being lost forever. Little do they know they are saving the myth of Hercules! But before they can find it, the town's volcano erupts in a mighty explosion. Just when things look hopeless, Jack and Annie get some unexpected help from a certain mythic hero - and the rest, as they say, is history.
: Magic Tree house #12 Polar Bears Past Bedtime (No:15361)
: Mary Pope Osborne
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: t's icicle city…when the Magic Tree House whisks Jack and Annie to the frozen Arctic. Luckily, a seal hunter on a dogsled lends them warm clothes. Unluckily, they get stuck on cracking ice. Will the giant polar bear save them? Or will Jack and Annie become frozen dinners?
: Magic Tree house #11 Lions at Lunchtime (No:15360)
: Mary Pope Osborne
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: "Where are the lions?" Jack wonders when the Magic Tree House whisks him and his sister to the vast plains of Africa. Before he can find out, Annie starts to help hundreds of wildebeests cross a rushing river. Next they follow a honey of a bird and meet an awesome Masai warrior. Jack hopes any lions will just stay away. Jack is about to be very disappointed…
: Magic Tree House #10 Ghost Town at Sundown (No:15359)
: Mary Pope Osborne
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: Is this town HAUNTED? Jack and Annie wonder when the Magic Tree House whisks them to the Wild West. But before they can say "Boo!" they rush headlong into an adventure filled with horse thieves, a lost colt, rattlesnakes, and a cowboy named Slim. Will Jack and Annie have time to solve the next Tree House Riddle? The answer may depend on a ghost!
: Magic Tree House #9 Dolphins at Daybreak (No:15358)
: Mary Pope Osborne
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: It's sink or swim for Jack and Annie when the Magic Tree House whisks them off to the middle of the ocean. Luckily, they find a mini-submarine on a coral reef. Unluckily, they are about to meet a giant octopus and one very hungry shark. Will the dolphins save the day? Or are Jack and Annie doomed to be dinner?
: Magic Tree House #8: Midnight on the Moon (No:15357)
: Mary Pope Osborne
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: Three …two…one…BLAST OFF! The Magic Tree House whisks Jack and Annie off to the moon—and the future. Their mission? To find the last "M" thing that will free Morgan from the spell. Can they do it before the air in their oxygen tank runs out? Will the mysterious moon man help them? And why is Peanut the mouse acting so strange?